The Taken King fixes just about everything that was wrong with Destiny, making the game appealing to fans and beginners alike. Do you remember when Destiny had no story, it was repetitive and left too many players at the mercy of the randomness of the loot system? Two weeks ago there were valid criticisms of the Bungie game, which has divided the community so much since it was released in September last year. With the arrival of The Taken King expansion everything changed. The criticisms of yesteryear no longer make sense, Bungie did in fact clean the earwax and correct practically everything that was wrong while strengthening the solid foundations that the original version already had. Despite playing since launch and being the game that spent the most time on my PlayStation 4, I have to admit that I was skeptical about The Taken King, after all, Bungie had already disappointed before.
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Vault of Glass
Category:Vault of Glass Weapons | Destiny Wiki | Fandom
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The Vault of Glass Is Open, Here’s What you Need to Know About Destiny’s Most Difficult Mission
While Bungie has addressed the PvP matchmaking issue , solo PvE players are still left in the dark on some of the best activities Bungie has to offer. Fans of the series have wanted Nightfall and Raid matchmaking since the launch of Vault of Glass in vanilla Destiny. According to PlayStation Network, out of all Destiny 2 players, only Granted, that number does include players who played the campaign and left, or players who simply played the game for a small time and then stopped, but regardless, the number is incredibly low.
I really enjoyed the experience of the level 28 Prison Of Elders, but Bungie absolutely refuses to add matchmaking into the game. Would it be so hard to do the following? I wouldn't be surprised if the "Matchmaking Enabled" versions would be more populated than the "Matchmaking Disabled" versions. Was this discussion helpful?